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The medium ps5
The medium ps5








the medium ps5

It’s interesting to look at from a design perspective, as it’s something that could have been pushed much further as a narrative and gameplay device.

the medium ps5

Dual world puzzle solving is an intriguing conceptīut there is one thing that The Medium does well, and that is the concept of dual world puzzle solving. We’re left at the end of the game wondering what really went on, and the ambiguous ending will leave many gamers dissatisfied. There are hints at demonic influences, political corruption, dual personality disorders from trauma, but none of these are fully fleshed out. Early in the story, Marianne encounters a young girl called Sadness in the supernatural side of the world, and it’s unravelling Sadness’ story that is the core of The Medium. There are too many mixed ideas here to be a consistently powerful story. I’m just the ferryman.” But shouldn’t a story like this contain some form of judgement on what is so evidently wrong? It put me at arm’s length from Marianne that she wasn’t willing to make judgements on the sins of those she ferried beyond the spiritual purgatory she walks. I found myself more interested in Thomas’ narrative and the conflict he faced within himself, the spiritual and real selves seemingly in conflict with his desires and responsibility.Īt one point, Marianne says to the abuser, “I’m not your judge. Having supernatural skills is not a character trait, and apart from the uneven use of her snarky tone, I’m not sure who she is as a person. I was trying to figure out why I didn’t connect with her, and one reason is that her skills as a medium are confused with her characterisation.










The medium ps5