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Roguebook character
Roguebook character











I had an infinite mana engine via a card that gave Seifer mana whenever he took damage (which happened literally all the time), an item that preserved my energy between turns and another item that gave me 1 more mana whenever an effect game me additional mana. I took it without hesitation even though my deck at that point didn’t really have a way to stave off all the self-inflicted damage I was going to be taking.Īs the run built up toward the final boss, I had a deck that could’ve easily killed me if I didn’t obliterate all my enemies within a few turns.

roguebook character

In the first level, I found an event in the world that gave me the choice of making Seifer permanently Enraged at the cost of taking damage every time I played a card that belonged to him. He has a unique mechanic where he’ll gain Rage whenever he takes damage and when that meter tops out, the next card he plays will transform into a stronger or completely different effect than the base version of the card. I just had my second victory in the game that was essentially carried by a single character: Seifer.

roguebook character

Cam identifies the ways that Roguebook goes against the grain of what most deckbuilders have you do in this piece (like not being able to remove cards from your deck and being incentivized to build bigger decks) but I wanna tell y’all about a run I just played that’ll hopefully relay the level of absurdity that can be found in some of the synergies. I bought Roguebook after being swayed by the demo that they put out earlier this year and I can’t stress enough how much fun I’m having with it so far.













Roguebook character